Protect My Dog 2
Eighty-five levels of the same idea, with the bees getting steadily harder to stop.

The sequel keeps the single mechanic and spends its budget on the level list: eighty-five rooms, each adding a little to the last.
Length changes what the game is. The first set was an idea; this one is a course, and by the middle the solutions require reading the swarm’s approach angle rather than simply walling it off.
Ink remains limited, so the later rooms are solved with less line rather than more.
Controls
Draw with the mouse or a finger; ink is limited.
How to Play
- Watch the direction the bees enter from.
- Plan the smallest line that changes their path.
- Draw it and let the level run.
- Adjust and retry — the swarm behaves the same each time.
Tips & Tricks
By the fortieth level a wall stops being affordable. Read the entry angle and place a short diagonal that sends the swarm past the animal instead of trying to stop it dead.
Frequently Asked Questions
Does the swarm behave the same way on a retry?
Yes — the approach is fixed, so a failed attempt tells you exactly which angle to change.